Much like the real-world longitude & latitude geographic coordinate system, coordinates in RuneScape indicate a precise point somewhere on the surface where the next clue scroll, or potentially the treasure casket, is buried. Specific tools will be needed to find the location of your next clue/reward as well as dig it up. Run north-west to get here from the Wilderness Lodestone. Another way here would be to use the lever in either Edgeville or Ardougne. Quickest travel: fairy ring CKS to Paterdomus, then pass through the gate shortcut to land right at the grotto. After the 2018 clue scroll update, the sextant interface was removed and replaced with a player animation and a re-display of the coordinates required. Alternate travel: fairy ring AKQ to Piscatoris hunter area, then run east and take Kathy Corkat's boat south. Dig on the north-east pentagram, near one of the Burnt bones spawns. Across the water from Musa Point, on the western seaweed spawn next to the river. If Wilderness hard tasks have been completed, you may select your destination from any wilderness obelisk. Secondary travel: AJR or run southeast from Fremennik lodestone, and travel through the Troll Stronghold (requires climbing boots). Alternate travel: fairy ring BKR into Mort Myre Swamp, then run south. Quickest travel: Juju teleport spiritbag or witchdoctor mask, run north-west and cross the stepping stones and dig north. At Tree Gnome Stronghold, in the south-west section you'll find a bridge, and a pen containing Terrorbirds. Dig just west of a cluster of 8 iron rocks. Use the gnome glider to put you nearby, teleport to fairy ring AKS, or teleport to the Oo'glog lodestone and run north. Dig in the middle of the two eastern lakes, next to the bush. The Wilderness Sword provides a teleport to the herb patch just north of this location and is a very quick way to get here. This is not the gem rock mine, but rather the one just north-west of the Nature altar, where you find Volencia moss during the Jungle Potion quest. Use this guide to help you solve the huge variety of clues you! Travel: Bandit Camp lodestone, Bandit Camp Teleport scroll, or Enlightened amulet teleport, then run west, From the RuneScape Wiki, the wiki for all things RuneScape, For a quick coordinate location finder, see. During a Treasure Trail, a coordinate clue is a clue scroll that contains a set of coordinates. In front of the entrance to the Troll cave in Troll Stronghold. In Gu'Tanoth. In Tirannwn, dig by the pond in the small area directly to the south east of the the Tyras Catapult. Warning: The Chaos Elemental lurks near the tower, and can hit very hard from all three corners of the combat triangle. Level 39 King Scorpions can be aggressive to low levelled players. In level 36 Wilderness, just beneath the lava maze, 3 paces west of the eastern most set of iron rocks in the hobgoblin mine. From Lletya: Pass the tree, go west across the tripwire, continue west through the dense forest, continuing west past the Elf musician. If the coordinates are located in the Wilderness , a weaker level 65 Zamorak wizard will appear instead, which must also be defeated in order to dig up the next clue scroll or the treasure casket. Dig in the brown patch of ground near the jogres. They are awarded on completing treasure trails (by getting a reward casket or solving a puzzle casket from the final clue scroll in a treasure trail). Alternatively, you may use the magic carpet transportation from Shantay Pass to get here, or you can run from the Bandit Camp Lodestone. The wizards have no weakness so any combat style can be used to dispatch them effectively. Players with the Slayer skillcape can activate the cape perk to teleport to Turael (or Spria if the player has completed While Guthix Sleeps) who is nearby. In the Tree Gnome Stronghold swamp, west of the Grand Tree. Meerkats can also be used to provide sextant coordinates upon interaction. Retrieving a clue scroll using this ability is required to complete the achievement Digging For Treasure. As there are sixty minutes in a degree, each degree is roughly equivalent to thirty-two squares. They can use highly damaging abilities, including stuns and binds, and can quickly take down even a well-equipped player in seconds. Alternate Travel: Teleport to the Outpost with a Traveller's necklace. Players with access to the Bandit Camp lodestone can use it and run west. Three squares east of the ladder which gives you access to the Air Obelisk in level 7 wilderness. Yanille lodestone is the quickest method here. If you run south after using the Eagles' Peak lodestone, you can use a shortcut over a stile (61 Agility) into the Terrorbird pen. The clue contains a set of coordinates, part of a latitude and longitude geographic coordinate system in the realm of Gielinor. At the Bandit Camp in level 22 Wilderness, dig south of the most northern lake in the northern-east corner, near the Giant rats. A little bit north of the spider web in level 55 Wilderness, north of the lever to teleport to Ardougne. Dig at the tip of the "nose". On Karamja, north of the nature altar, west of the Gleaming wisp colony. West of the Bandit Camp (Kharidian Desert), at the small, nose-shaped peninsula near Tuska's corpse. Coordinate trails are some of the most tricky ones to navigate, since they require exact location skills. In the centre of the mine, north of Shilo Village. Alternately, the fairy ring ALP (after partial completion of Fairy Tale III - Orks Rift) brings you to under Gu'Tanoth, exiting this cave leaves you west of Gu'Tanoth, leaving a short run south-east to the cave entrance. Make sure you have ground decorations turned on, or you won't be able to see the pentagrams. After crossing the fourth bridge, stand next to the small fern there and dig. You need to have repaired the fairy ring using 5 bittercap mushrooms first. Enlightened amulet can be used to teleport to the camp entrance. Warning: This area is a known hotspot for player killers. For the main article, see Treasure Trails. The 'level' of a clue scroll relates to its difficulty. This page was last modified on 18 January 2021, at 07:18. Quickest travel: Teleport with ring of duelling, then run east. A tool belt spade can be used by right-clicking the clue scroll and selecting Dig. The wilderness canoe exit is a quick way to get here. Coordinate clues may take players all over RuneScape, to nearly any geographic region in the game (including the deepes… This will take you very close to where you need to be. On Musa Point, west of the general store in the free-to-play section of the island, in the middle of the two small lakes. Treasure Trails are one of the various Distractions & Diversions in RuneScape, and are started by obtaining a Clue Scroll. RSCR Treasure Trails Some monsters now have a semi-rare chance of dropping a clue scroll which will take you on a thrilling adventure, just for you. There are six levels of clue scroll: Beginner, Easy, Medium, Hard, Elite, and Master. Outside the east wall of the Shipyard building with G.L.O. Players on Ancient Magicks can use the Lassar Teleport to Ice Mountain. On the island where Gorad is located. North-west of DKS fairy ring and north of Fremennik Province Lodestone. Southwest of two runite rocks just north of the Lava Maze, in level 46 Wilderness. Treasure Trails Menu This minigame has been rated as Standard Risk.See the minigames page for a definition of high and low risk. Teleport to the Water Altar with a Wicked hood or Water altar teleport tablet, then run east. North-west of the Outpost from the Making History and Meeting History quests. (Note: The above location is the exact centre of the Observatory and is not actually a coordinate clue location.). Next to the lake south of the 2 westernmost fishing spots. Dig 1 space south of the gold rock in front of the dungeon door. Alternatively, players with the Slayer skillcape can activate the cape perk to teleport to Turael (or Spira if the player has completed While Guthix Sleeps). Use fairy ring code CIP. Treasure Trail Points are stored in the Currency Pouch and can be spent at Zaida's Treasure Trails Reward Shop. Dig at the seaweed spawn closest to the boat by the pier. For the main article, see Treasure Trails. Level 41 Wilderness, in with the lesser demons, west of the lava maze in Wilderness, four paces west and two south of the ladder to King Black Dragon. From Castle Wars, go southeast around Jiggig then southeast along the coast. On Ice Mountain, south of the oracle, in an area where there are icefiends. The Old School RuneScape Wiki also has an article on: latitude and longitude geographic coordinate system, https://runescape.wiki/w/Treasure_Trails/Guide/Coordinates?oldid=35317731, Pages using DynamicPageList parser function, One tile south of the rocks in the ruined building on, Draynor Village lodestone teleport, run south-east, Yanille lodestone teleport, run south-east, Karamja lodestone teleport, run south-east, Teleport to the Iorwerth or Trahaearn districts, Wilderness lodestone teleport, run far north-west. A meerkats pouch is a summoning pouch used to summon meerkats. Alternate travel: Charter a ship to Brimhaven, then run south. If the coordinates are located in the Wilderness , a weaker level 65 Zamorak wizard will appear instead, which must also be defeated in order to dig up the next clue scroll or the treasure casket. An Elite clue scroll is a very dangerous clue scroll (both to receive and to complete). Take a gnome glider to Gandius, run south across the river/waterfall using the agility shortcut, enter the Kharazi Jungle and run to the north-west corner of the habitat (east of the waterfall). Simply read the scroll to get a hint as to the next step, solve the whole trail and you will have a chance at treasure … Fetch casket scroll will NOT work here; attempting to do so will give the message: "You cannot use this scroll here, you are in a Summoning-free zone.". Turn north and go up the path to Prifddinas. Dig almost directly in the centre of them. Shattered Worlds is directly to the west. Alternate travel: Canifis Lodestone, then run south-west to the Mort Myre Swamp and continue south. Treasure Trails - Coordinates Note: It is advised that you use the "Find" function on your browser ( Control + F ) to locate what you are searching for quickly. Gnome glider to Gandius, then run south-west. Shorthand writing is used together with normal writing. Level 38 Wilderness, the very west side where there is a Chaos Temple. This is a part of our OSRS Treasure Trails Guide. Finally, continue west until you arrive at an elven lamp next to mushrooms. Level 56 Wilderness, north-west of the agility course. Alternate travel: Spirit tree to the Tree Gnome Village, and follow Elkoy out of the maze. Alternate travel: Port Sarim lodestone, then run south. West of the Tree Gnome Village, almost directly south of the fruit tree patch. You can get here by running north-east from the Wilderness Lodestone or if you own the Wilderness Sword 1 or above, run south-east from the wilderness herb patch teleport. Degrees North or South: 00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 24 • 25. Players on the Ancient Magicks spellbook with level 90+ in Magic can use the Annakarl Teleport to the Demonic Ruins. South-east of Ardougne Zoo, on a small cape. Amulet of glory teleport is the fastest way here, but you could use the Draynor Lodestone instead for quick transport. Then South-West past a stick trap. A player may emerge from a clue with a However it is akin to winning the lottery. In level 22 Wilderness, west of the green dragons. Quickest travel: Use fairy ring code CJS, then run south-west. Seers' Village lodestone can be used to get there quickly. Just north of the north pillar of The Nexus in Lumbridge Swamp. If the coordinates are located in the Wilderness , a weaker level 65 Zamorak wizard will appear instead, which must also be defeated in order to dig up the next clue scroll or the treasure casket. Run east from Wilderness Lodestone. Players who use the special ability of meerkats to dig for the scroll or casket will receive it mitigating the need to fight a Zamorak or Saradomin wizard. The Saradomin wizard uses Air Surge and Saradomin Strike, and can also use a dragon dagger special attack with a high chance to cause poison. In the middle of the Kharazi Jungle, directly south of the water pool. The fastest way here is to use a Grand seed pod. A quick way to access here is to teleport to the God Wars Dungeon, and run north following the agility shortcut down into the wilderness. A coordinate clue may require skill or quest requirements. In Mort Myre Swamp north of the Nature Grotto. Elite Treasure Trails will result in either a level 97 Armadylian guard or a level 125 Bandosian guard to appear after digging in the correct location. Use fairy ring code CLS. From Port Tyras: Go north through dense forest then east; go south through dense forest; step over tripwire; go east through the dense forest then north-west for quite a while; jump leaf trap. CASTLE - Runescape treasure trails help In the runescape treasure trails (_baba mezia, _ 83b) a drawers is pitd to this runescape treasure trails coordinates, "runescape treasure trails clue tree can chondrify and afford the runescape treasure trails walkthrough of a runescape treasure trails guide, minutes east proliferate the Varrock thereof". The melee attack can poison players. He is located just south east from the Burthorpe lodestone. In level 36 Wilderness, just north of a small lake by some moss giants. Use the Fremennik Province Lodestone to get here. In order to do every Hard coordinate scroll, Regicide, Legends' Quest, Nature Spirit, The Grand Tree and Watchtower must be at least partially completed. On hard Treasure Trails, digging on the correct spot will cause a level 108 Saradomin wizard to appear, which must be defeated before the next clue scroll or the treasure casket may be dug up. The fastest method to get here would be to run west from the wilderness sword herb patch teleport. Dig on the east side of the island, near a spear wall. Zamorak wizards only attack with magic, using the spells Fire Blast and Flames of Zamorak. In the Taverley wheat field, south of the scarecrow. Dig by one of the Red spiders' eggs spawns in Arandar Pass. Treasure Trails - Coordinates A coordinate clue will give the exact location of your next clue … From the Tirannwn lodestone: Go northwest until you reach a leaf trap, jump it and continue north until reaching a red mushroom patch. Zamorak wizards use only magic, attacking with Flames of Zamorak. North-east of Rellekka by the rock crabs. For a full list of all clues, see the Full guide. Dig directly south of one of the graves, located in the second row from the south. Otherwise, you can run north-west from the wilderness sword herb patch teleport. Alternate travel: Charter a ship to Shipyard, then run south-west. Chop some jungle trees to access the "climbable vine" near the witchdoctor. Meerkat pouches and fetch casket scrolls are possible rewards from any Treasure Trails and cannot be made by players. Alternate travel: Use fairy ring code CKR, then run south through the dense jungle. Treasure trails - Coördinaten Als je coördinaten op je clue scroll ziet, moet je op de aangegeven plaats graven. For Decimation's special attack, Locate, see Decimation#Special_attack. Much like the real-world longitude & latitude geographic coordinate system, coordinates in RuneScape indicate a precise point somewhere on the surface where the next clue scroll, or potentially the treasure casket, is buried. Alternatively, you can use the glider transport system or a spirit tree teleport. Warning: Druid pouches are recommended, because ghasts may rot your food. Quickest travel: Gnome glider to Tree gnome village (A fast way for access is using attuned crystal teleport seed to Hefin and run north to gnome glider. Alternate travel: Yanille lodestone, then run north-west. For hard Treasure Trails, digging on the correct spot will cause a level 70 Zamorak wizard or a level 98 Saradomin wizard to appear, which must be defeated before the next clue scroll or the treasure casket may be dug up. There are 3 small mushrooms surrounded by trees, dig in the centre of the mushrooms. Turn west and pass the stick trap. On hard Treasure Trails, digging on the correct spot will cause a level 108 Saradomin wizard to appear, which must be defeated before the next clue scroll or the treasure casket may be dug up. Behind the Pirates' hideout in the level 56 wilderness - You have to dig directly north of the Pirate's bar - the casket is near the north-western corner. Extra Points are awarded at thresholds, independently for the various clue-scroll difficulties. Players who have completed The Firemaker's Curse can use the Book of Char teleport and run south. On Karamja, south-west of the level 50 Divination location's crater. Quickest Travel: Teleport to the World Gate with a Sixth-Age circuit. Alternate travel: Take a Gnome glider to 'Gandius', then run north and into the Shipyard. Without Orks Rift, you can use fairy ring AKS and run north. A Hard clue scroll is a hazardous treasure trail which can be very rewarding. Level 35 Wilderness just a little south-east of the southern side of Red Dragon Isle by some Chaos Dwarves, you should see 4 large cave like objects. I think Treasure Trails Guide and Full Treasure Trails Guide overlap a lot and information can be cut out, I suggest a page called Treasure Trails Guide (what to do when you get them, what coordinates … During a Treasure Trail, a coordinate clue is a clue scroll that contains a set of coordinates. Dig between a boulder, a leafy tree, and a creeping plant. With sixty minutes in a degree, each degree is equivalent to thirty-two squares. Alternatively, you can run from the Karamja Lodestone. Meerkats can be interacted with to provide sextant coordinates. 00 degrees 00 minutes north, 07 degrees 13 minutes west (00.00N, 07.13W) On the southern part of east Karamja, just north of some stepping stones across a waterfall. It helps to have Jennica's ring as you can access the Spirit Realm with the portal south of the building, and you can teleport out of the Wilderness while in the Spirit Realm. A coordinate clue contains a set of numbers which point to a specific location where the next clue (or casket) will be found. When you find the final treasure location you can get rare Maps with an "x" require the player to dig while maps that lead to a crate require a player to search. For a full list of all clues, see the Full guide. Much like the real-world longitude & latitude geographic coordinate system, coordinates in RuneScape indicate a precise point somewhere on the surface where the next clue scroll, or … Players who have also completed Fate of the Gods can teleport to the closer world gate using the Sixth-Age circuit teleport and run south. When the appropriate coordinate is located, a fetch casket scroll enables the use of the meerkat's special move Fetch Casket to dig for a coordinate, compass, or scan clue without triggering an attack from a Saradomin, Guthix, Zamorak wizard, Cabbagemancer, Bandosian wild mage, or Armadylean shaman. Players who have finished the Karamja Elite tasks may use the Northern Shilo Village shortcut, this also requires level 74 Agility. One can access the area easily by teleporting to the Nature Altar with a Nature altar teleport tablet or Wicked hood. The Wicked hood teleport to the Nature altar is a quick method to get here. Alternate travel: Tirannwn lodestone, go west through the dense forest, step over the tripwire, then go north again through the dense forest, then just west, past the stick trap. If the Wilderness hard tasks have been completed, you may select a destination from any wilderness obelisk. Duel Arena. If the coordinates are located in the wild, a level 65 Zamorak wizard will appear instead. Treasure Trails are a series of clues and puzzles that you must solve to earn yourself a reward. During a Treasure Trail, a coordinate clue is a clue scroll that contains a set of coordinates. The Bandit Camp is a very hostile area; there are level 118 Bandit Brawlers, who will attack players on sight if they are not skulled. You can run from the Falador lodestone to get here. Treasure Trails Coordinate Locator The treasure trails coordinate locator is a tool that helps you find where your next clue scroll or treasure trails reward is if you have a clue scroll with coordinates. Otherwise, run from Edgeville Lodestone. The location 00º00' north/south, 00º00' east/west points to the Observatory. The following map may be used to roughly determine the location of a given coordinate clue: However, precise descriptions for each coordinate clue are listed below. South of Yanille there are 3 bushes in the shape of a triangle. If you start just west of the westernmost tip of the lake, walk 9 paces north and dig. Reading the Clue Scroll and following the given instructions can lead you on a trail to all corners of Saradomin wizards use both melee and magic, using the spells Air Wave and Saradomin Strike using a dragon dagger as melee. A coordinate clue is type of clue used in the Treasure Trails Distraction and Diversion. Note that this is a one way shortcut and cannot be used to climb back up, you will be stuck on the wilderness side. Do not enter Lava Maze for this clue. The fastest method is to use a Bandit Camp Teleport scroll and run north. Other methods are the Canifis Lodestone or using the fairy ring code CKS. South of Port Sarim, just south of the ladder to the Asgarnian Ice Dungeon, on the edge of the cliff. Treasure Trails - Coordinates A coordinate clue will give the exact location of your next clue with coordinates, for example, "04 degrees, 13 minutes North, 12 degrees, 45minutes East". It is sort of a mini-quest in which you turn into a treasure hunter, following subtle clues. The Wicked hood teleport to the Nature Altar is a quick method to get here. Master Treasure Trails will cause either three Ancient Wizards (levels 112, 98, and 98) or a level 140 Brassican Mage to spawn depending on the combat zone of the coordinates (multi or single). This area can be easily accessed by pulling the wilderness lever in either Edgeville or Ardougne. Players with the Tirannwn quiver 3 or above can use it to teleport to the Elf Camp which is very close. Alternate travel: Pay-fare travel from Port Sarim to Karamja, then run west. There is also a Roving Elves spawn point here. Note that some coordinates will need a skill level to do, though the required stat is low. Use the climbable vine to enter the Herblore Habitat, and then run south, use the other vine to get to the final location. Players with the Ardougne cloak can teleport to Ardougne Monastery or alternatively DJP can be used, both are very nearby. This is a part of our OSRS Treasure Trails Guide. Go to the Baxtorian Falls, board the log raft, use a rope with the rock to get to the second island with the tree and dig in the centre of that island. If she isn't, the Tirannwn quiver 2 can be used to teleport to Tyras Camp, then run north out of the camp and back down through the stick trap slightly to the east. To solve a coordinate clue manually, a chart, sextant, and watch are required to measure exact coordinates. The location is 3 steps east of the south-western corner in the centre section. They are presented in the following format: One game tile is exactly 1.875 minutes. You can reach this area by running from the Yanille lodestone, or by using a Ring of duelling to teleport to Castle Wars and run from there. Quick link (north/south): 00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 24 • 25. Just south-west of entrance to Eadgar's cave, by Trollheim teleport. You will need a rock cake to get past the first low wall the first time through, as well as 20 coins to cross the broken bridge just beyond it. You must have started the Watchtower quest to gain access. An alternate method would be to simply use the Karamja Lodestone. Alternatively, you can use the Yanille lodestone and run south-east then west around Gu'Tanoth to get to the cave. Treasure trails can be the single most lucrative thing a player ever does. Alternate travel: Enlightened amulet teleport to the Nexus, then run west. Following is a list of all known coordinate clues and their corresponding locations. You just have to run north to the dig spot. Use fairy ring code DKP or the Gnome glider transport to Karamja. The Ardougne cloak can teleport to the water, head west through the gate by them and go up casket/box! The Ice Plateau using the fetch casket scrolls are possible rewards from any Wilderness.! 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Accessed if you have not finished Legends ' quest, Nature Spirit, Regicide and Watchtower are... Teleport tablet, then run south through the dense Jungle on Karamja, north of the northeastern exit to Nature. Spawn closest to the Lumbridge lodestone, then pass through the gate by them go... Of Rellekka ' Peak lodestone, and can hit very hard from all three corners of the tricky!
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